GetSmithingRefinementMaxRawMaterial

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Returns the maximum amount of a refined smithing material that will be produced by refining a raw smithing material. Note that "smithing" here refers to blacksmithing, clothing, and woodworking.

Syntax

local min = GetSmithingRefinementMinRawMaterial()
local max = GetSmithingRefinementMaxRawMaterial()
d(LocalizeString("Refining a raw material will produce between <<1>> and <<2>> usable materials.", min, max))

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