GetRequiredSmithingRefinementStackSize

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Returns the minimum amount of a raw material needed in order for the player to refine any of that material. That is: given the fact that you can refine x of a raw material at a time, this function returns x.

Syntax

local count = GetRequiredSmithingRefinementStackSize()
d("You can refine raw materials in bunches of " .. count .. ".")

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