GetItemArmorType

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Checks the item in a particular bag slot and returns its armor type (light/medium/heavy/none), as an ArmorType constant.

Arguments

bagId
A number representing the bag to check; it must be one of the built-in Bag values.
slotIndex
The numeric index of the slot in that bag which should be checked. For most bags, this is a number ranging from 1 to the size of the bag.

Example

local armorType = GetItemArmorType(bagId, slotIndex)
if armorType == ARMORTYPE_HEAVY then
   d("That's heavy armor!")
end

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