From ESOUI Wiki
This function returns information about the player's fence transactions, relating to the selling of stolen goods.
- How many items the player is allowed to fence every cycle.
- How many items the player has fenced during this cycle.
- The number of seconds until the next cycle begins, resetting the player's fence limit.
local max, current, delay = GetFenceSellTransactionInfo() if current == max then d("You won't be able to fence goods for another " .. delay .. " seconds!") end