Keybindings

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This is a list of the internal names of all the keybindings in the vanilla UI.

Contents

General

Movement

MOVE_FORWARD

MOVE_BACKWARD

TOGGLE_WALK

TURN_LEFT

TURN_RIGHT

MOVE_JUMPASCEND

AUTORUN

ROLL_DODGE

TOGGLE_MOUNT


Combat

SPECIAL_MOVE_ATTACK

SPECIAL_MOVE_BLOCK

SPECIAL_MOVE_SPRINT

SPECIAL_MOVE_CROUCH

SPECIAL_MOVE_INTERRUPT

USE_SYNERGY

SPECIAL_MOVE_WEAPON_SWAP

ACTION_BUTTON_3 -- Ability 1

ACTION_BUTTON_4 -- Ability 2

ACTION_BUTTON_5 -- Ability 3

ACTION_BUTTON_6 -- Ability 4

ACTION_BUTTON_7 -- Ability 5

ACTION_BUTTON_8 -- Ultimate Ability

ACTION_BUTTON_9 -- Quickslot Item

SHEATHE_WEAPON_TOGGLE


Targeting

CYCLE_PREFERRED_ENEMY_TARGET


Camera

CAMERA_ZOOM_OUT

CAMERA_ZOOM_IN

GAME_CAMERA_MOUSE_FREE_LOOK


Interaction

GAME_CAMERA_INTERACT -- Interact with Environment

PLAYER_TO_PLAYER_INTERACT


User Interface

TOGGLE_FULLSCREEN

TAKE_SCREENSHOT

START_CHAT_ENTER

START_CHAT_SLASH

CHAT_REPLY_TO_LAST_WHISPER

TOGGLE_SHOW_INGAME_GUI

TOGGLE_GAME_CAMERA_UI_MODE -- Bring up Character menus on whatever menu was last shown

TOGGLE_INVENTORY

TOGGLE_CHARACTER

TOGGLE_SKILLS

TOGGLE_JOURNAL

TOGGLE_MAP

TOGGLE_GROUP

TOGGLE_CONTACTS

TOGGLE_GUILDS

TOGGLE_ALLIANCE_WAR

TOGGLE_MAIL

TOGGLE_NOTIFICATIONS

TOGGLE_HELP

TOGGLE_SYSTEM -- this one is permanently bound to the ESC character, and brings up the game main menus.

ASSIST_NEXT_TRACKED_QUEST -- cycle through active quests

TOGGLE_FIRST_PERSON

TOGGLE_HUD_UI -- swap between mouse cursor and reticle


User Interface Shortcuts

UI_SHORTCUT_PRIMARY -- Primary action/Accept

UI_SHORTCUT_SECONDARY -- Secondary Action

UI_SHORTCUT_TERTIARY -- Tertiary Action

UI_SHORTCUT_QUATERNARY -- Quaternary Action

UI_SHORTCUT_NEGATIVE -- Decline/Negative/Abandon Action

UI_SHORTCUT_REPORT_PLAYER

UI_SHORTCUT_QUICK_SLOTS -- view quickslots from inventory display

UI_SHORTCUT_SHOW_QUEST_ON_MAP -- from quest journal

Siege

SIEGE_FIRE

SIEGE_RELEASE -- exit seige weapon control

SIEGE_PACK_UP


Dialogs

DIALOG_PRIMARY

DIALOG_SECONDARY

DIALOG_NEGATIVE

DIALOG_CLOSE


Notifications

PLAYER_TO_PLAYER_INTERACT_ACCEPT

PLAYER_TO_PLAYER_INTERACT_DECLINE

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